A savegame editor for Caster of Magic for Windows. Open a save, change what you want, and build your own scenarios and challenges.
Requires Caster of Magic for Windows. This is an add-on tool, not a standalone game.
CoMWedit edits your saved games in Master of Magic - Caster of Magic for Windows, much like the classic savegame editors for earlier versions of the game. Most of the familiar options are here: gold, mana, casting skill, spells, retorts, spellbooks, heroes, and cities, for yourself and every enemy wizard. This version also adds map and terrain editing, unit editing, monster node editing, and game rule toggles.
Seven tabs cover the parts of a save you actually want to touch.
Gold, mana, casting skill, fame, disposition, spellbooks per realm, and retorts, for you and every enemy wizard.
Set a city's name, owner, race, and population for any city on the map.
Edit terrain and resources tile by tile, and add or remove corruption, across both planes.
Set a node's guardians, treasure, gold, mana, and spell reward, and its owner, meld, and warp state.
Change a unit's type, owner, level, experience, damage, buffs, and position on the map.
Toggle hero abilities, including their Super versions, for any hero a wizard has hired.
Adjust difficulty and toggle race bans and ruleset modifiers for the loaded save.
Free, for Windows. Hosted on itch.io.
No installation needed. After downloading and unzipping, run CoMWedit.exe.
Source on GitHub.
CoMWedit is an independent add-on for Caster of Magic for Windows, the Seravy / MuHa Games product sold on Steam, itself a remake of the 1994 MicroProse game Master of Magic. You need a working copy of Caster of Magic for Windows to use it. Klass Gaming did not make the base game or the Caster of Magic mod.
Found a bug or have a question? Email info@klassgaming.com.
Klass Gaming is also building Bite 2 ur Door, a pixel-art food delivery sim.